My barb's name is Maximus (still amazed my wife let me name my son that. Nice videos. So overall you would do less dmg over time ( WP 106x4 = 424 , GP 86x6=516 ).
I know strength buffs damage, but I dont understand the multiplier part.
Even with 2x 30% ED jewels factored in I get 91.5 x 3.6 = 329, a little bit lower than the Steeldriver (356). Permabans Account Thuder maul is 250 str, so 125 str. I think WP is used instead of TM in PvP for the extra range and no need for the undead damage. items or runewords does not. (was [119-132] to [540-612], Avg 329.5-372). Quality level: 39 In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage. Giant Thresher is the sexiest of the 3, TM is much sexier than GP in my opinion, Both of them looks in hands of barbarian very good. As far as i know, TM offers 106 average damage and 4 attacks per second in ww. The detail is amazing. Which is AMAZING to have. But do tell other things to consider. You must log in or register to reply here. bonesnap is alot slower then a steeldriver. Durability: 60 For whirlwind purpose, you will get more average dmg per hit with WP, true ( WP 106 vs GP 86 ), but less attacks per second ( WP 4 vs GP 6 ). NB These are the perfect values possible for a level 99 character. Also, a WW barb is one of those builds that you dont have to worry about immunities at all (or very little). For majority players is eBotD GP best solution, but with dedication and enough training eBotD DM is better. Keep doing this in a triangular pattern. Thats another very interesting numbers game. The narrative is usually derived from websites and build guides too often discussing builds from 2004/5 and or saying that Engima and Grief is the only way, when its just not true, whirlwind barb is powerful even with junk gear. Base speed: 20 Show us video, do you understand what people say when they say WW barb is bad without highend gear (which is right)? damage of the eth OM is 137.25, x 5 hits.
If they had hit amps target or hit decrepifies target or hit life taps target, it would be way over powered. Add in LoH, GFace and Gore Riders ans SoE all found in NM.
Please keep 'em coming! WW barbs even on budget seem to have one of the most complete kits in the game. Yes, I can use gear that gives me all the dexterity I need, but Id rather use gear such as rings and charms that add multiple ways to damage instead. If one keeps their WWs short for example, the damage on the WP will win. Observation: If the GP is the better choice, then the Ogre Maul, too, is a better choice than the TM. Stop being so condescending and assuming youre better than others. Excellent write-up! Level up as you post Attach Images So the question is - upped ribcracker or bonehew for a rabid fury ww ? It may not display this or other websites correctly. They are such a big resource of inspiration and knowledge. Deletes Signature And +1 to mat/pat threads !! (was [115-132] to [630-720], Avg 372.5-426), Two-Hand Damage: ? I'm another +1 to enjoying these write-ups. The free hits are taken and almost immediately after it, the Whirlwind stops. Or are you saying because the eBotD TM requires 196 strength to wield, where the eBotD WP only needs 135, the difference between the two will favour the maul in damage?
clear speed is a bad comparison tool u know? Well I searched and found that it can be upped to an elite thundermaul that takes 127 strength . Private Messaging I am wondering why do you prefer BotD Thunder Maul over BotD Great Poleaxe. Despite a character in the game called MyEnchantress, he isnt enchanted and I show that at the end. I come up with the same Steeldriver damage number as you (106.5 x 3.35 = 356), but your IK Maul damage looks too high. You lose Trang's CBF, but Ravenfrost always lingers as an easy-out there (in spite of the corpse shattering potential). For a Lum Rune and a Pul Rune I am sure you could trade for a much better weapon. 5% Chance to Cast Level 6 Meteor on Striking, 5% Chance to Cast Level 8 Nova on Striking, 5% Chance to Cast Level 7 Fissure on Striking, 5% Chance to Cast Level 1 Amplify Damage on Striking, 20% Chance to Cast Level 15 Tornado on Striking, 20% Chance to Cast Level 18 Tornado on Striking, 15% Chance to Cast Level 10 Static Field on Striking, 20% Chance to Cast Level 10 Static Field on Striking, 25% Chance to Cast Level 14 Fissure on Striking, 4% Chance to Cast Level 1 Amplify Damage on Striking. The smaller ranger of the TM better suits my WW techniques. Avatar & Profile customisation It can also be imbued, turned into a magic item to craft with, or used as a runeword base like other regular items. So I'm playing a Fury druid, and I have an alright exceptional Steeldriver, and just got the runes to increase it to Elite. Dont name and shame either.
My understanding is that all of that elemental damage doesnt work with berserk mods, but with a shael + dmg jewel it would probably still be better, right? 2H damage: 95-203 They mean compared to hammerdin or sorc, the time it takes him to clear an area for instance (among others) shows him at great disadvantage. With my mouse adjusted for optimum whirling, and what little effort it takes to move the mouse to whirl, it really isnt that bad. But its insane to me that anyone would think its not a strong build. This is actually really similar to the style of character i'm currently running (level 67 atm). I'd say upgrading twice is probably worth it. I think you should just trade for a Windhammer or Cranium Basher. But you can see how awesome his killing power is with the way I whirl. Hes in a 6 player game soloing Chaos with 100% self found gear. archives as requested by the community. Me good me smart me right, people bad people stupid people wrong. So overall you would do less dmg over time ( WP 106x4 = 424 , GP 86x6=516 ). Subjective, all more reasons to balance things out. You can view Stats, Magic Properties, and more below. damage per so called second. I found 12 FPA was plenty fast when hitting hard enough with this build. Slain Bots Rest in Peace, List trades and earn trust Nice write up.
I honestly dont know how it works. They mean compared to hammerdin or sorc, the time it takes him to clear an area for instance (among others) shows him at great disadvantage. I dont feel that steeldriver is worth upping to elite and using with a sheal. I mean, doing three whirls in one second? Last but not least: If by some miracle you're still reading, I wanted to ask the community: Do you generally enjoy Mat/Pat threads, even if they're of fairly cookie-cutter builds? Diablo 2 Resurrected (Diablo 2 Remastered) is the remastered version of Diablo II and its expansion, Diablo II: Lord of Destruction. Thats 162K per whirlwind and doesnt include my Deadly/Critical Strikes. I think the biggest trap is to rely too much in the damage calculation and theorycrafting and disregard your actual execution and playstyle, the time it takes you to kill things (which if it is too fast, it can completely invalidate the advantage of longer term dps gain), etc. Lvl req should be tm req. Registering is quick & easy :) Press J to jump to the feed. I wouldn't, personally, check for yourself. (was [9-11] to [264-304], Avg 136.5-157.5), One-Hand Damage: ? My Mfer can now solo Nm Baals so hopefully I'll find something good soon .. Iv'e been enjoying the ribcracker quite a bit but tonight I found a 314 % Ed bonehew .
Durability: 420 Req level: 29 But my sorcs merc could use this too as he has a piece of crap weapon . Remove ads & support the site - Get PurePremium. Deletes all Private Messages Bookmark Pages & Posts Huge congrats to Maxroll and Riv for making the first full-featured D2/D2R planner for our beloved game. Req Strength: 50 In your very post here your suggested equipment, with less than that and less effort a Sorceress would be considerably more viable. NOt usre of the damage once a thunder maul but it would likely be pretty high.
With the thunder maul, AFAIK that multiplier is 1.1 and with the other alternatives its 1.0. (was [100-115] to [124-338], Avg 112-226.5), Durability: 130 (was Indestructible, Legendary Mallet was 65), Two-Hand Damage: ? It just looks like a better tradeoff. Users browsing Uniques: Alregard, bo0bo0bambam, NZANE, Putin and 23 guests. I believe you are in mistake here. Its easier to do with the barbarian than pretty much any other character. The final consideration is the stat cost: IK Maul requires 225 Str whereas 2x upped Steeldriver requires 127. As for safety, its incredibly tanky. But it would be if it is all you really have. Ive only built a WW barb once, its not the type of character I like to play, and I didnt have anything that isnt reasonable to obtain, but it was comfortably blasting through hell, in fact, much better than a budget hammerdin. Two-Hand Damage: ? Have in mind please that when upping, the base item calculation is different, so the values for Defense you will get in-game are actually lower than what you see here. Strength multiplier of thunder maul is bigger, so bigger damage overall. But doing that for, lets say, one hour constantly? Don't apologize!
You can up it to a, You must be a member of diablo2.io to like this. I remember the top end is 331 dmg, so i think that comes out to 235% ED. Evne with a sheal it is fairly slow. (was [42-47] to [67-74], Avg 54.5-60.5), One-Hand Damage: ? At clvl 96 only boss kills give acceptable experience. I just don't want to waste anyone's time if that's the case! (was [89-105] to [162-191], Avg 125.5-148), One-Hand Damage: ? Especially because of the str multiplier and lack of dex requirement. The only death while questing occurred when fighting Amp Witches + Frenzytaurs in the Hell Infernal Pit.
With Enigma and BotD Thunder Maul I can clear Chaos, Nihl and Throne Baal faster than any other character class, regardless of player count in game. Head over to the Planner now - https://d2.maxroll.gg/d2planner/, Check out the new "All uniques item page" where you can sort and search unique items by magic properties, Steeldriver Great Maul is an normal unique item with level requirement of 29 and Quality Level of 39.